misc sam play issues
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double push: "J'ai une histoire pour toi" + "(Dans le sens où…"; "(Je risque aussi…", "Merci…"
that's in nodesI-m doing well- really- really well 3
andPlease--- 3
-- everything looks OK there, I blame a (delay?) glitch...☑ -
but also repeated conversation: Merci → Je risque → Mes goûts
there was broken code in nodeaddress3
that i'd blame for this.
i've simplified it, removing the "forced delayed moveTo".✅
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Here the answer relating to the 2 earlier variables (Guilt is my main state of mind / I've been steeped in shame for most of my life) are displayed. The user has choose one and Sam’s message should relate to that unique choice, and not both. - sibling nodes:
- affected node:
I-ve been there
That-s because I-m not -Name and you-re not
probably there is anif history_episode then .. else ..
missing, but i don't know which of the messages relates to which value
- ⇒ this had nothing to with variables/logic, it was just a translation or copy/paste data entry mistake
✅
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keyboard interface visible after address entry?
also inaddress3
, i blame the broken node. did not happen after the fix.☑ -
conversation continues before user chooses "Continue" / "Quoit d'autre"
inDoes my taste matter-
, which is near afteraddress3
.
could not reproduce, could be related to the move above & onMessage confusion...☑